As mentioned in previous posts, I plan for my campaign world to feature three original races, each immortal (in the "don't die of old age" sense, not the "impossible to kill" sense).
Let me throw down what I had going last time, and I'm more then open to pitches for replacements or improvements.
Elodrian:
Imagine 7'-8' tall elven looking creatures. Frail in appearance, yet highly intelligent and devastatingly organized. The Elodrian are the ancestors of elves and drow alike. Lawful to the core, they progress slowly, methodically, and ALWAYS with a plan. Some Elodiran-type imagery:





The Minotaurs are my creatures of Neutrality. They are nature untamed, a primal connection with the earth and wilderness. Rangers and Shamans, and dabblers in ancient forgotten lores, except 10'-12' tall and wielding axes. Most take a "I have forever, I can take my time and debate my options" approach, but the ones who drift towards good or evil tend to be incredible enemies to their foes. My type of Minotaurs:





Lastly, my Gith are creatures of absolute Chaos. Individually powerful, yet insanely incapable of working together for any length of time. The Gith are fearsome, unpredictable creatures. Those that tend towards evil offer the most terrifying nightmare known to man. My Gith:




So, if you're playing in this world, what do you think?